Howdy, fellow gunslingers! Great pleasure to welcome you to our first Developer Shoot Out on our pixel art rogue-lite shooter Colt Canyon. Within the next weeks and months we will be sharing tons of news on the steps we are taking to bring Colt Canyon to life. You will also learn how it became this action-packed Wild West adventure full of dangers and atmosperic sceneries.
Let's talk about the music: To make the Western experience as great as possible and allow the players to immerse into a story full of flying bullets, bloodthirsty enemies and dangerous wildlife you need an atmospheric soundtrack that'll support the story and action on screen - no matter if it's a movie or a game.
Listen to a sample of the soundtrack here
Colt Canyon is no exception. The game is designed in a minimalistic and pixelated style with color, mood and vegetation differing depending on the various regions the players are shooting their way through - and it's the same for the soundtrack.
Luigi-Maria Rapisarda, composer of Colt Canyon's soundtrack: "Endless deserts, smoking colts, saloons in which the whiskey flows, bandits that wanna chase you down and the burning sun in the sky combined with typical instruments like harmonica, fiddle or an old bar-piano - the Colt Canyon soundtrack is inspired by the works of Ennio Morricone on the great Spaghetti Western movies of the 60s and 70s."
Colt Canyon will be released later this year for PC, Xbox One, PlayStation®4 and Nintendo Switch.
The developers of Vambrace: Cold Soul, Devespresso Games, are listening to the community’s constructive feedback and are eager to bring the game to its best possible form. The latest patch, v1.06, was just released on Steam & GOG and brought more anticipated featuees and fixes. v1.06 means the team released a new update for the game every single day.
In case your initial experience with Vambrace: Cold Soul was deterred by the game's difficulty, balance issues, or design choices, please try again now. Many players are reporting their experience has completely turned around in less than a week thanks to the many updates. Please check this list to see if any of your issues were solved:
And that is just the beginning. The team is hard at work seeking to implement long-term QOL changes as well.
When we launched Vambrace: Cold Soul, the community was swift in letting us know what we got right, wrong, and could have implemented better. As a small 4-man team, we took this feedback to heart and were equally swift with updates. It was the first time we were able to benefit from mass feedback – of which in-house QA is simply not a substitute.
Over the course of a week, we released a new patch on an almost daily basis. These changes have made Vambrace an entirely new experience for most of our community members. Please check the new features. If you believe that any of them could have drastically improved your experience, we invite you to revisit the game. As always, we are deeply appreciative of your time, and honest feedback! - T.L. Riven
Vambrace: Cold Soul is a perfect example of what global collaborations are capable of creating. The game weaves the beautiful, handcrafted illustrations of Korean artist Minho Kim with an epic narrative from American writer and game designer, T.L. Riven. The result of this worldwide collaboration is a truly unique fantasy-adventure featuring the best of western game design principles with eastern aesthetics. If you’re into strategic gameplay Vambrace’s story-rich roguelike mechanics will keep you on edge for hours of dungeon delving mayhem.
Take on the role of Evelia Lyric as you embark on several expeditions that will truly test your mettle as a leader. Before departing, visit the recruiting board to assemble your team. Each member brings their unique strengths and abilities to combat and the expedition itself. Craft new items from old loot, make sure your party is properly equipped, and journey to the surface to fulfill your objectives. The path ahead will be fraught with difficulties, but every one of the game’s seven chapters offers unique challenges emphasizing different party combinations and a high level of replayability.
Lyric comes into ownership of an ancient relic known as the Aetherbrace, after her father’s passing. She then embarks from the human realm of Edena on an expedition into the frigid, Dwarven kingdom of Dokkheim. It is there she hopes to find answers that may reveal more about the strange artifact and her father’s mysterious past. Be sure to check out the game’s Story Trailer for an introduction to Vambrace: Cold Soul as Evelia Lyric makes her fateful journey to the cursed city of Icenaire.
Vambrace: Cold Soul is set to release on PC on the 28th of May. The release dates for Nintendo Switch, PlayStation® 4 and Xbox One are planned for Q3 2019.
Later today, at 9pm CEST / 3pm PST, every PC gamer will be able to try out the upcoming 2D multiplayer madness of Fromto at your home for the very first time. You like unpredictable things happening in games? Come in! You like to play and laugh locally or online with your friends? Give it a try then! You would rather like to try it on your own first? No problem - join the Beta and test the single player mode!
Fromto is about being creative - or just experimental - and unleashing your inner child. When we presented the 2D racing game at PAX East recently it was a good crowd puller - its unpredictability will please you and perhaps others who will watch you playing too.
If you are interested in playing Fromto, just can get one of the 1500 free Beta keys either at the game's Discord Channel or by using bit.ly/Fromto_Beta instead. The Beta will run one week, ending on May 9th. All public keys will be made void then; only press and influencer keys will remain valid.
More specific Beta information:
Fromto is mainly made for multiplayer madness, so as a journalist please just let us know if you need more keys by email. For more information about the Open Beta of Fromto please check out our Discord Channel or the Steam page updates.